Plans for Part One.

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I finished fixing the coordinates last week, and now the images tile correctly to form a view of every single detonation in Yucca Flat. It is intentional that it is still fragmented, in order to make visually clear that in those areas of the valley no nuclear detonation occurred. These gaps in information are views through the accumulated image, and lead to more and more complex layering of image, text, video. My goals with these layers are to explore the valley over time, convey dynamics and scale, present the ruins of testing, and share documentation of the impact on people’s lives and the environment. At the moment, photographs from the Desert Wildlife Range and the surrounding areas of the Nevada Test Site are visible.
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My plans for Part One (the web-based part):
1. Create a scale that shows proportion and relates the images of detonations to geography.

2. Create more complex and transforming soundscapes.

3. Connect sounds to each detonation that convey their yield or detonation type, or some other attribute.

4. Explore CSS animations to convey yield of detonation.

5. Create more drawings and expressive scans to incorporate as hover captions to detonation images.

6. Create captions that load dynamically for the lightbox images.

7. Animate vector drawings to convey impact and yield of detonation.

8. Create a toggle option to view the project organized by time continuum or by location (currently it is a combination: the atmospheric tests are organized by time and the underground tests by location).

9. Create a text list of every detonation as a way to emphasize the naming of tests and to help viewers locate detonations in the tiling.

10. Create search function so that a viewer’s entry point could be a date, or a name, or an Area of the valley. Currently one travels from most northern part of the valley and heads South.

11. Create a system for showing how the viewer is navigating North, South, East, West.

12. Incorporate other archival research:

USGS photographs of detonation sites (before and after)
images of atmospheric tests from the National Archives
images of mannequins being dressed and set in houses
images of mannequins from the JC Penney advertisement (before and after)
images newspaper articles on the mannequins and other tests
images of houses, cars, furniture, food items, roof tiles, paint samples, animals tested
transcript (or recordings): for example of Baneberry trial
images of protests
images of ephemera and printed material
transcripts of oral histories
notes from two Nevada Test Site tours

13. Create a participatory interface in which viewers can submit their own interpretations or repsonses to form a layer on the site.

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Part Two, as you may remember from earlier introductory posts, is to extend the website into an exhibition. I am hoping to have more time soon to design a proposal and to research ways to translate interactivity for the web into an interactive physical environment.

My presentation at the ‘Remaking Research’ symposium.

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The Emily Carr University of Art and Design has archived the ‘Remaking Research’ symposium online. Here is the link to video documentation of presentations made in ‘Featured Research Projects’ under the theme ‘The Political Economies of Research’ on Friday, November 2, 2012. My presentation is third.

More stills from my presentation. My map of Yucca Flat in detail:
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I love to talk about the research, the data I gathered, and the role my Excel sheet plays in the programming and design. I always show images of it.
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Drawing is often a way to get to know something, and it lives on in my web-based project:
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My vision for the Web: spatial, simultaneous, exploratory.
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Here you can view the opening presentations to ‘Remaking Research.’

Proofing my map.

It’s especially moments like these when I wish I could afford to hire a studio assistant. After hours of mapping Yucca Flat last fall, I realized in proofing details in my code, that some of the coordinates for the map are wrong, and that the web is not translating parts of it correctly. It’s difficult to pinpoint where the mistakes are (with so many images tiled upon another), so I have no other option but to go through each detonation again. I will copy the ‘x’ and ‘y’ coordinates again for each: from my master map in Illustrator into my database in Excel (the file that drives the web map). This is a time-consuming task and, as a result, my other studio plans come to a halt. The map is one of the dominant visual features to the archive and it must be accurate. Starting today, let’s see how long this takes me.

My map in Illustrator (Area 2 and 10 in view):
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The web version where you can see some detonations are not tiling correctly:
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All Areas highlighted in Illustrator:
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The database in Excel, with columns for x and y coordinates isolated:
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Back to web map:
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