Proofing my map.

It’s especially moments like these when I wish I could afford to hire a studio assistant. After hours of mapping Yucca Flat last fall, I realized in proofing details in my code, that some of the coordinates for the map are wrong, and that the web is not translating parts of it correctly. It’s difficult to pinpoint where the mistakes are (with so many images tiled upon another), so I have no other option but to go through each detonation again. I will copy the ‘x’ and ‘y’ coordinates again for each: from my master map in Illustrator into my database in Excel (the file that drives the web map). This is a time-consuming task and, as a result, my other studio plans come to a halt. The map is one of the dominant visual features to the archive and it must be accurate. Starting today, let’s see how long this takes me.

My map in Illustrator (Area 2 and 10 in view):
Screen Shot 2013-01-30 at 9.44.10 PM

The web version where you can see some detonations are not tiling correctly:
Screen Shot 2013-01-30 at 6.16.09 PM

All Areas highlighted in Illustrator:
Screen Shot 2013-01-30 at 10.32.10 PM
Screen Shot 2013-01-30 at 10.58.47 PM

The database in Excel, with columns for x and y coordinates isolated:
Screen Shot 2013-02-03 at 10.08.28 AM

Back to web map:
Screen Shot 2013-02-02 at 5.05.15 PM